![]() Some food for thought no one asked for: Buffs and Traits and their availability between heroes/mobs/bosses/trinkets can be edited. One I hope for is additional content I quoted at #1 and others are unlocked after completing campain mode or certain difficulties. I also think Darkest 1.0+ can hold many possibilities. That may require the devs to do a bit of behavior coding too. An exception is the absence of a "rule_type" that checks party members' class or relative rank (iirc checking the buff library). I think examples are also interesting and maybe do-able. I am currently adding this feature plus others to the app for the sake of being thorough. I also made a few test quirks that cause the hero to say completely NEW dialog when, for example, interacting with curios, and negative ones that can completely trash a hero. The one I'm showing was just an OP example. Numpad 0: Add Crest - while back at the Estate, use this to add more.I agree that the game doesn't need more quirks in general, but rather "unique" ones. Numpad 9: Add Deed - while back at the Estate, use this to add more. Numpad 8: Add Portrait - while back at the Estate, use this to add more. Numpad 7: Add Bust - while back at the Estate, use this to add more. Numpad 6: Add Gold - while back at the Estate, use this to add more. Move items there and use this to multiply them. Each press adds 10 more to the item in the upper left slot ONLY. Numpad 5: Add 10 Inventory - Open the inventory while in the dungeon. Numpad 4: Easy Kills - toggle on and your enemies are easily killed. Numpad 3: Full Torch - toggle on and the dungeon torch remains 100% lit. Numpad 2: No Stress - toggle on and your stress remains low. Numpad 1: No Damage - toggle on and your forces cannot be harmed by anything. Launch the trainer first, then launch the Game and then Press F1 at the Main Menu.
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